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Undoing changes done by StoryBoard

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Like the values set during a trigger via the Setter are automatically undone, when the trigger event is over, is there a simple way to undo the property values changed during animation or is usually creating a reverse animation that resets the values to orginal is the only option?

 

If not there, it might be a feature that will help. Not sure if there any internal design/implementational issues around this though !


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