Hello,
we are working on WPF app that is using D3DImage and InteropBitmap for some real-time graphics. Rendering performance was fine until we add custom WindowChrome. Playing with different WindowChrome parameters and OS versions I found out that rendering issue is manifested only on Windows 10 with window in Maximized state and GlassFrameThickness set to anything other than Thickness(0). And once it's triggered by setting GlassFrameThickness it persists until window is re-opened. Reverting GlassFrameThickness back to Thickness(0) does not make the issue to disappear.
Has anyone run into the same problem?
This is WindowChrome that I'm using.
<WindowChrome.WindowChrome><WindowChrome CornerRadius="0" UseAeroCaptionButtons="False" CaptionHeight="30" NonClientFrameEdges="Left,Right,Bottom" GlassFrameThickness="4,1,4,4" ResizeBorderThickness="6"/></WindowChrome.WindowChrome>
Thank you for your help!