Hi, I did search for a solution to my problem but nothing to do.
I'm using Caliburn Micro into ma project, in the code below I have a image running by the storyboard and a coumple of buttons
and in the view model I have a property of type bool called ValveValue.
Now... when I click a button the property change to true or false depending which button I pressed.
What I would like to do is that when I click on Open button the property become true and the SbActionValve1 start and vice versa, when I click on Close button will start the SbActionValve2 which have different angle trasformation.
I lost a couple of days to resolve this problem so I will appreciate your help.
Thanks
<UserControl x:Class="WpfApp1.Views.ShellView"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:local="clr-namespace:WpfApp1.Views"
xmlns:cal="http://www.caliburnproject.org"
mc:Ignorable="d" Width="582.716" Height="139.506">
<UserControl.Resources>
<Storyboard x:Key="SbActionValve1">
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[2].(RotateTransform.Angle)" Storyboard.TargetName="imgProp">
<EasingDoubleKeyFrame KeyTime="0" Value="0"/>
<EasingDoubleKeyFrame KeyTime="0:0:0.8" Value="360"/>
</DoubleAnimationUsingKeyFrames>
</Storyboard>
<Storyboard x:Key="SbActionValve2">
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[2].(RotateTransform.Angle)" Storyboard.TargetName="imgProp">
<EasingDoubleKeyFrame KeyTime="0" Value="0"/>
<EasingDoubleKeyFrame KeyTime="0:0:0.8" Value="0"/>
</DoubleAnimationUsingKeyFrames>
</Storyboard>
</UserControl.Resources>
<Grid Background="#FFD4D4D4">
<Image x:Name="imgProp" Source="/WpfApp1;component/Images/propeller.png" Margin="25,34,457,33" RenderTransformOrigin="0.5,0.5">
<Image.RenderTransform>
<TransformGroup>
<ScaleTransform/>
<SkewTransform/>
<RotateTransform/>
<TranslateTransform/>
</TransformGroup>
</Image.RenderTransform>
</Image>
<!--Button Open Valve-->
<Button cal:Message.Attach="SetValve('true')" Content="Open" HorizontalAlignment="Left" Margin="339,54,0,0" VerticalAlignment="Top" Width="75"/>
<!--Button Close Valve-->
<Button cal:Message.Attach="SetValve('false')" Content="Close" HorizontalAlignment="Left" Margin="427,54,0,0" VerticalAlignment="Top" Width="75"/>
<TextBox x:Name="textBox" Text="{Binding Path=ValveValue}" Margin="177,54,280,58">
<TextBox.Style>
<Style TargetType="{x:Type TextBox}">
<Setter Property="Foreground" Value="#FFE8E8E8"/>
<Style.Triggers>
<DataTrigger Binding="{Binding ValveValue}" Value="True">
<Setter Property="Foreground" Value="Green"/>
</DataTrigger>
<DataTrigger Binding="{Binding ValveValue}" Value="False">
<Setter Property="Foreground" Value="Red"/>
<DataTrigger.EnterActions>
<BeginStoryboard Storyboard="{StaticResource SbActionValve1}"/>
</DataTrigger.EnterActions>
<DataTrigger.ExitActions>
<BeginStoryboard Storyboard="{StaticResource SbActionValve2}"/>
</DataTrigger.ExitActions>
</DataTrigger>
</Style.Triggers>
</Style>
</TextBox.Style>
</TextBox>
</Grid>
</UserControl>
Gioking http://social.msdn.microsoft.com/Forums/en-US/user