Good day!
Please help!
I did the program that created a cube that can be rotated on the axes. I pulled on this cube texture in the form of a cat. For some reason, the texture appeared on 4 of the 6 sides of the cube (you can tell why? Although, it is not the main issue in this thread).
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The main question is: I need that would be on each side of the cube has been different pictures. How to do it?
So, a full listing of the 'cube rotation about the axes'
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<Window x:Class="Вращение_кубика_вокруг_осей.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Вращение кубика вокруг осей" Height="350" Width="525" WindowStartupLocation="CenterScreen"><Grid><Grid.ColumnDefinitions><ColumnDefinition Width="*"></ColumnDefinition><ColumnDefinition Width="3*"></ColumnDefinition></Grid.ColumnDefinitions><GridSplitter Grid.Column="0" VerticalAlignment="Stretch" Width="5"></GridSplitter><Label Grid.Column="0" Content="xyz" HorizontalAlignment="Left" VerticalAlignment="Top" Margin="5,0,0,0" FontSize="14"/><Label Grid.Column="0" Content="z" HorizontalAlignment="Left" VerticalAlignment="Top" Margin="18,25,0,0" FontSize="14"/><Label Grid.Column="0" Content="y" HorizontalAlignment="Left" VerticalAlignment="Top" Margin="12,50,0,0" FontSize="14"/><Label Grid.Column="0" Content="x" HorizontalAlignment="Left" VerticalAlignment="Top" Margin="8,75,0,0" FontSize="14"/><Slider Grid.Column="0" Height="25" VerticalAlignment="Top" Minimum="-360" Maximum="360" Value="{Binding ElementName=rotate_xyz, Path= Angle}" Margin="40,3,0,0" /><Slider Grid.Column="0" Height="25" VerticalAlignment="Top" Minimum="-360" Maximum="360" Value="{Binding ElementName=rotate_z, Path= Angle}" Margin="40,28,0,0" /><Slider Grid.Column="0" Height="25" VerticalAlignment="Top" Minimum="-360" Maximum="360" Value="{Binding ElementName=rotate_y, Path= Angle}" Margin="40,53,0,0" /><Slider Grid.Column="0" Height="25" VerticalAlignment="Top" Minimum="-360" Maximum="360" Value="{Binding ElementName=rotate_x, Path= Angle}" Margin="40,78,0,0" /><Viewport3D Grid.Column="1" Margin="0,0,0,0"><Viewport3D.Camera><!--Установка камеры - перспективная проекция--><PerspectiveCamera Position="0, 0, 8" LookDirection="0, 0, -3.5" /><!--FieldOfView="120"--></Viewport3D.Camera><Viewport3D.Children><ModelVisual3D><ModelVisual3D.Content><!--Установка освещения - прямой свет--><DirectionalLight Color="White" Direction="-2, -2.5, -2" /><!--<PointLight Color="White" Position="2,2,2" />--><!--<SpotLight Color="White" Position="1,3,2" Direction="1,-1,-1" InnerConeAngle="90" OuterConeAngle="90" Range="4" />--></ModelVisual3D.Content></ModelVisual3D><ModelVisual3D><ModelVisual3D.Content><GeometryModel3D><!--Определяем геометрию объекта--><GeometryModel3D.Geometry><MeshGeometry3D Positions="-1,-1,-1 1,-1,-1 -1,1,-1 1,1,-1 -1,-1, 1 1,-1, 1 -1,1, 1 1,1,1" TriangleIndices="0,2,1 1,2,3 4,6,0 2,0,6 0,1,4 1,5,4 1,7,5 1,3,7 4,5,6 7,6,5 2,6,3 3,6,7" TextureCoordinates="1,1 0,1 1,0 0,0 0,1 1,1 0,0 1,0"/></GeometryModel3D.Geometry><!--Установка материала - красный цвет--><GeometryModel3D.Material><!--<DiffuseMaterial Brush="LightCoral" AmbientColor="Red" />--><MaterialGroup><DiffuseMaterial Brush="LightBlue" /><DiffuseMaterial><DiffuseMaterial.Brush><ImageBrush ImageSource="cat.jpg" /></DiffuseMaterial.Brush><!--<DiffuseMaterial.Brush><ImageBrush ImageSource="http://social.msdn.microsoft.com/Forums/getfile/305344" /></DiffuseMaterial.Brush>--></DiffuseMaterial><EmissiveMaterial Brush="DarkBlue" /></MaterialGroup></GeometryModel3D.Material></GeometryModel3D></ModelVisual3D.Content><ModelVisual3D.Transform><Transform3DGroup><RotateTransform3D><RotateTransform3D.Rotation><AxisAngleRotation3D x:Name="rotate_xyz" Axis="1 1 1" /></RotateTransform3D.Rotation></RotateTransform3D><RotateTransform3D><RotateTransform3D.Rotation><AxisAngleRotation3D x:Name="rotate_x" Axis="1 0 0" /></RotateTransform3D.Rotation></RotateTransform3D><RotateTransform3D><RotateTransform3D.Rotation><AxisAngleRotation3D x:Name="rotate_y" Axis="0 1 0" /></RotateTransform3D.Rotation></RotateTransform3D><RotateTransform3D><RotateTransform3D.Rotation><AxisAngleRotation3D x:Name="rotate_z" Axis="0 0 1" /></RotateTransform3D.Rotation></RotateTransform3D></Transform3DGroup></ModelVisual3D.Transform></ModelVisual3D></Viewport3D.Children></Viewport3D></Grid></Window>
sorry for my english
I saw this: WPF 3D CUBE design
Is it possible to not draw 6 sides? And draw a 1 cube. And on each side of the cube to place another picture?
P.S. my original question: WPF 3D Как сделать кубик на каждой стороне которого будет свой рисунок?