Hey,
i'm trying to undertsand why evry time i open a new Window from inside of my application the hole UI will stands still?
So im trying to use a second thread with Dispatcher.BeginInvoke but the described effect occured.
So now, my quesion is, why it behaves like this, means that somehing with multithreading cannot be so as i assume.
Additionally i must mention what the Application Thread just stops cause the the initialize work to do, is a plenty of thinks for my second window.