Hi all, I'm currently working on a WPF game on Win7, with a terrain and an aircraft. The camera is bound to the aircraft and i can use keyboard WQSE to move it forward, left, back and right. Now I want to use keyboad 'A' & 'D' and mouse to rotate the camera so I can look around in the environment, anybody could give solutions? A tutorial of how to set pitch & yaw in detail or a demo would be very nice, cuz I'm new to C# and I don't want to use XNA. I know how to make it with OpenGL C++, but really don't know how to make it with C# in WPF. THX alot !!
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