Hi, I'm writing some rendering code and am using Line objects on a Canvas.
The Lines are quite simple:
Line line = new Line();
line.Stroke = System.Windows.Media.Brushes.Black;
line.StrokeThickness = 1;
line.X1 = ???;
line.Y1 = ???;
line.X2 = ???;
line.Y2 = ???;
Now, if the line length is > 1 the line renders fine. ie, X1 = 10, X2 = 10, Y2 = 20
However, if all coordinates are the same, to X1 = Y1 = X2 = Y2 = 10, no line is rendered.
The behaviour I would *like* is one pixel is drawn.
Is there anyway to force this please?
Thanks,
T