Hi,
I cannot find a solution to the following problem:
I defined a simple triangle in a viewport3D. When I look at the triangle from underneath (Perspective camera settings: Position="-500 -1.0 -300" LookDirection="0.001 1.0 0.0001") everything works fine and I see a part of my triangle. However, when I look from it from above (Perspective camera settings: Position="-500 -1.0 -300" LookDirection="0.001 1.0 0.0001") I cannot see anything....
Does anyone knows what the problem might be?
Thanks!
I cannot find a solution to the following problem:
I defined a simple triangle in a viewport3D. When I look at the triangle from underneath (Perspective camera settings: Position="-500 -1.0 -300" LookDirection="0.001 1.0 0.0001") everything works fine and I see a part of my triangle. However, when I look from it from above (Perspective camera settings: Position="-500 -1.0 -300" LookDirection="0.001 1.0 0.0001") I cannot see anything....
<Viewport3D Name="viewport3D1" ><Viewport3D.Camera><PerspectiveCamera x:Name="camMain" Position="-500 1.0 -300" LookDirection="0.001 -1.0 0.0001" UpDirection="0 1 0" FarPlaneDistance="10000" NearPlaneDistance="0" /></Viewport3D.Camera><ModelVisual3D><ModelVisual3D.Content><DirectionalLight x:Name="dirLightMain" Direction="-1,-1,-1"></DirectionalLight></ModelVisual3D.Content></ModelVisual3D><ModelVisual3D><ModelVisual3D.Content><GeometryModel3D><GeometryModel3D.Transform><Transform3DGroup><RotateTransform3D><RotateTransform3D.Rotation><QuaternionRotation3D /></RotateTransform3D.Rotation></RotateTransform3D><TranslateTransform3D OffsetX="0" OffsetY="0" OffsetZ="0" /></Transform3DGroup></GeometryModel3D.Transform><GeometryModel3D.Geometry><MeshGeometry3D x:Name="meshMain" Positions="-800,0,-1000 -200,0,-1000 -500,0,-100" TriangleIndices="0,1,2" ></MeshGeometry3D></GeometryModel3D.Geometry><GeometryModel3D.Material><DiffuseMaterial x:Name="matDiffuseMain"><DiffuseMaterial.Brush><SolidColorBrush Color="Red"/></DiffuseMaterial.Brush></DiffuseMaterial></GeometryModel3D.Material></GeometryModel3D></ModelVisual3D.Content></ModelVisual3D></Viewport3D>
Does anyone knows what the problem might be?
Thanks!