Dear WPF developers!
We work on a scientific visualization app based on WPF, and, exactly, Media3D.
We want to run our app with Sony VR helmet (HMZ-T1). It uses 3D TV technology for stereo rendering.
3D TV is based on 3D Vison on NVidia cards. Unfortunately NVidia drivers does not show our app in real (stereo) 3D mode while using 3D Vision / 3DTV.
As we heard (and google claims), WPF is based on DirectX 9, and uses it for rendering. And as we experimented, DirectX apps are working fine and automatically turns to stereo 3d mode
using graphics drivers. We launched these apps in both full-screen and windowed mode (for example google earth) and saw them stereo.
So we expect that our app will be stereo 3d too. But it doesn't.
Please provide us with instructions how to allow it to be stereo.
Many thanks!
Pavel Vasev
Pavel Vasev