Hi there,
I have a group of 3d planes, each plane is passed in as a vector list. each vector in the list is a position that makes up the face of the plane.
The plane can be made up of 3 to 7 different points. i am looking for a way to triangulate each plane in 3d space. i am not interested in triangulating th top of the model, just the sides.
I have looked at triangulation algorithyms but none of them seem to cater for this in WPF & VB.
Bassically i need a function that takes in 3 - 7 points as a plane and returns the triangular indices for the plane
Any help would be greatly appreciated
james